Indie game studio · Busan, Korea

Small screens. Many worlds.

HiGames is a mobile game studio in Busan, Korea. We design, build, art-direct and ship our games in-house — with AI agents woven into every step, so several projects move forward at once.

Treasure Tap Tap: Memories title screen
2024Founded September 10
4Games in our lineup
LiveTreasure Tap Tap: Memories on Google Play
KO · ENReleased in Korea & globally

Our games

Puzzle, survival and sandbox games for mobile, built with Unity and Blender.

Out now on Google Play

Treasure Tap Tap: Memories

트레져탭탭: 메모리즈

A memory-and-route puzzle game. Your traveler walks forward on their own — you tap left or right to turn. Study the path, remember it, and collect all ten gems before the tiles crumble behind you. Portals and rotating platforms reshape the route as you go.

PuzzleAndroid3 difficulties · 96 mapsUnity 6
Get it on Google Play
Treasure Tap Tap gameplay — a traveler on a floating path collecting gems Treasure Tap Tap level with rotating platforms and portals
Island Survival — gathering coconuts on the beach Island Survival — building defenses before nightfall
Launching Nov–Dec 2026

Island Survival

무인도에서 살아남기

Shipwrecked on a cursed island, you spend the day gathering food, crafting tools and building walls and traps — then fight off waves of spirits each night. Every hour of daylight is a choice between surviving today and preparing for tonight. The long goal: repair the ship and escape.

SurvivalDefenseRogueliteMobile · portrait
In development

Mining City

마이닝시티 · formerly My Asteroid: Space Village

Your own little island floats above the clouds. Pick a site on the planet map, drop down to the surface, and mine ore, wood and rare minerals with your drill — then fly home and turn what you gathered into blocks, a timber house, furniture and decorations for your island.

CozyMiningIsland buildingMobile · portrait
In development

Golem Forge

골렘대장간

A forge-and-craft game getting a full graphics overhaul and new online features.

AI agents in every step.

We build with Claude across the whole pipeline — not just code. Agents share project docs and dev logs so work carries over from one session to the next, and several games move forward in parallel.

CodeGameplay & systemsClaude Code writes features, fixes bugs, and wires up servers directly in our Unity projects via MCP.
ArtImages, 3D & videoClaude orchestrates Higgsfield and Blender to generate UI, 3D props, cutscenes and store assets.
QAAuto-play & testingAgents write test scenarios, auto-play levels, read logs, fix, and re-run until it passes.
ShipDocs & launchSpecs, balance notes, Korean/English localization, patch notes and player support.

About HiGames

HiGames (하이게임즈) was founded on September 10, 2024 by Kim Sung-il, who leads game design, art direction and development.

Before founding the studio, he spent 20 years in web design, front-end development and app development — experience that now shapes how our games look and feel. HiGames builds every game with AI agents across design, code, art and QA.

  • Sep 2024

    HiGames founded in Busan, Korea

  • Oct 2026

    Treasure Tap Tap: Memories released on Google Play

  • Nov–Dec 2026

    Island Survival launch